
By Christopher Groux
Writer
0
Share
Newsweek is a Trust Project member
See more of our trusted coverage when you search.Prefer Newsweek on Googleto see more of our trusted coverage when you search.
Destiny 2 update 3.0.2 has just arrived on PS4 as version 2.09, and the substantial patch adds a few nerfs that Stasis Hunters likely won't be happy with. Shatterdrive and Whisper of Fissures are now a bit weaker than they used to be. Read the full patch notes below courtesy of a Bungie.net blog post.
Destiny 2 update 3.0.2 (version 2.09) patch notes

...
Read More on Newsgeek
Combat
Abilities
- Fixed an issue where Code of the Siegebreaker path and Phoenix Cradle Exotic can create invisible Sunspots from Stasis crystals.
- Fixed an issue where Flawless Execution had a delayed trigger.
- Shatterdive
- Whisper of Fissures
Weapons
- Fixed an issue where Dragonfly could roll on the Cold Front Submachine Gun.
- Fixed an issue where the Unrelenting perk was not triggering health regeneration.
- Fixed an issue where damage from the Deafening Whisper Grenade Launcher could not trigger the Abyssal Extractors perk on the Nezarec's Sin Exotic helmet.
- Fixed an issue where Cloudstrike hits on the Divinity cage counted as two precision hits.
- Fixed an issue where the Binary System ornament for Symmetry did not have enemy highlighting.
- Fixed a bug where MIDA Multi-Tool's catalyst wasn't dropping.
Activities
- Fixed Hive bosses, Ananh, Brood Queen and Xillox not counting as Hive boss kills in bounties.
- This prevented completion of several "Essence" quests, such as Essence of Rage, Essence of Insanity and Essence of Servitude.
- Fixed an issue where the Champions Reward banner (Platinum, Gold, etc.) for Legend and Master Lost Sectors until was only showing up once a player returned to orbit.
- Fixed an issue where some players could not progress through New Light if they lose Zavala's Gift.
Strikes
- Fixed an issue where some players couldn't respawn if they died during the boss fight of the Inverted Spire strike.
- Fixed an issue where a fireteam could encounter other fireteams in Sorrow's Harbor and be unable to complete the Scarlet Keep strike.
- Fixed an issue where players were not being notified that Grandmaster Nightfall was available.
- Fixed an issue where Grandmaster Nightfall timer was set to 30 minutes.
Raids and Dungeons
- Fixed a bug where Garden of Salvation flawless completions would fail to award the Inherent Perfection Triumph.
- Fixed an issue in the Garden of Salvation raid where players could backtrack from the boss checkpoint to complete the first encounter again for rewards.
- Fixed a bug where Taken Psions would replicate too rapidly in some Prophecy dungeon encounters.
- Fixed an issue in Deep Stone Crypt raid where players could deal damage to Atraks-1 at an unintended time.
- Fixed an issue where players could exit the environment in the Deep Stone Crypt raid.
- Fixed an issue where players could have "Shelter From the Storm" permanently applied in the Deep Stone Crypt raid.
- Fixed various issues affecting the Guided Games version of Deep Stone Crypt.
- Fixed a bug in Deep Stone Crypt where players were stuck in suppressed state after crash.
- Improved health bar rubber-banding behavior in the Dûl Incaru boss encounter in the Shattered Throne dungeon.
Gambit
- Removed "Might of the Traveler" Gambit weekly bounty.
- Fixed an issue causing high value targets to drop more motes than intended.
Crucible
- Fixed areas where players could exit the environment in the following Crucible maps:
- Fixed an issue where Rumble matches were not entering overtime.
Rewards
- Added missing lore tab for the Starfarer 7M Dawning ship.
- Fixed an issue where some quests provided by Eris used "challenge" iconography but didn't grant Powerful rewards.
- Fixed an issue which was causing the Season of the Hunt Lure to output lower than expected armor stats from the "Coup de Grace" Celebrant Hunt. Armor now has a much greater chance to be rewarded with a high-stat roll.
- Fixed an issue where powerful rewards from the Season of the Hunt mission "Coup de Grace" were not correctly gated weekly, per class.
General
- Optimized Lighting on PC GPUs to help increase performance.
- Fixed an issue where clan rosters were not loading correctly on PlayStation 5.
For the most part, Destiny 2 version 2.09 is full of critical bug fixes designed to make the Season of the Hunt gameplay experience better. Although some of these changes, such as the patches that remove exploits from the Deep Stone Crypt raid, mean future completions will be much more difficult to achieve than they used to be. It'll probably only take a few weeks for subsequent cheese methods to be unearthed, but Guardians will have to make it through the trial the intended way for now. In other words, that out-of-bounds in Security won't get you anywhere. But hey, at least that incredibly annoying Gambit Weekly Bounty has been removed. With changes to Bounties on the way next season, the cut was inevitable—it's still appreciated nonetheless.
Among these adjustments, the Shatterdrive and Whisper of Fissures Hunter abilities have been reworked to be significantly less powerful than before. Given how dominant the Stasis Hunter class has been since the launch of Beyond Light, we imagine this change is designed to bring everything closer to a state of balance. It remains to be seen just how much this nerf will work, but it's probably the start of a larger rework that will take place once Season of the Hunt is over and done with. Update 3.0.2 is absent of significant features, but the tweaks it provides are fairly important.
Destiny 2 is available now on PS5, PS4, Xbox Series X|S, Xbox One, PC and Stadia.
What do you think of Destiny 2 update 2.09 so far? Are you happy with the Shatterdrive nerf? Tell us in the comments section!
View 0 Comments
Submit Correction
View Editorial & AI Guidelines