Cyberpunk 2077 Patch 1.5 Overview

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Harrison Abbott

By Harrison Abbott

Gaming Reporter

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After months of radio silence on the topic, CD Projekt RED have finally released PS5 and Xbox Series X upgrades for Cyberpunk 2077.

When the divisive Role-Playing Game (RPG) launched back in 2020, it was embroiled in several controversies. The title was lambasted for incorporating mechanics that could trigger epileptic seizures, for lacking certain expected features and for being plagued with technical issues. Some even found that it was borderline unplayable on a base PS4, thanks to all the frequent crashes.

The situation became so dire that Sony eventually took the unprecedent step of recalling the game from its digital PlayStation Storefront, while the likes of Xbox and GameStop both started issuing refunds to dissatisfied customers.

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In the intervening months since this tumultuous release, Cyberpunk 2077 has been gradually salvaged with a number of patches. While these incremental updates did fix some of the worst bugs and balancing problems, they were hardly worth getting excited over given that they didn't really add any new content.

However, CD Projekt RED are evidently keen to restore their tarnished reputation, because they have just rolled out some major changes that make this a fundamentally different game.

After over a year of waiting, Cyberpunk 2077 has finally been optimized for next-gen consoles. Here are all of the highlights from the official 1.5 patch notes.

PS5 and Xbox Series X Features

Before we get to the new content, it's worth looking over how the latest Cyberpunk 2077 update better optimizes the game for next-gen consoles.

A pair of different graphics modes have been added, one of which is focused on delivering a smoother performance while the other is for better visuals. A similar option was given to players of Spider-Man: Miles Morales and, as was the case with that game, you can't really go wrong no matter what you pick.

The presentation mode will prioritize maintaining 60 frames per second but will still look suitably next-gen. Meanwhile, the presentation mode will feature ray-traced local shadows, balanced high-dynamic-range (HDR) and various other visual improvements. Not to mention, it will also support spatial audio for 3D enabled headphones and built-in TV speakers.

In addition to the new graphics modes, the PS5 version of Cyberpunk 2077 now makes use of the DualSense controller. The patch notes indicate that haptic feedback will reflect in-game activity, meaning that you will feel things like the patter of rainfall manifesting in tiny vibrations in your hands, and that you will encounter resistance when trying to pull the triggers of certain guns. Plus, the controller's in-built speakers will be used for holocalls and various other in-game notifications.

Cyberpunk 2077 Patch 1.5 Overview

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General Tweaks

In general, there have been hundreds of smaller enhancements to Cyberpunk 2077, with the vast majority of bugs being addressed (including that really annoying one that caused Johnny Silverhand's captioned dialogue to stay printed on the screen, even when it overlapped with other subtitles).

There have also been some minor adjustments for things like A.I. behavior, crowd animations and weather effects. There is an overwhelming amount of these tweaks, so we've condensed the list for you below:

New Content (Including Extra Romance)

While the above improvements result in a much smoother user-experience, the most exciting aspect of the version 1.5 update is that it's introduced brand-new content to Cyberpunk 2077.

Extra quests and weapons have been added and you can even purchase customizable apartments around Night City. Meanwhile, Johnny is now posable in the photo mode, you can develop business relationships with individual fixers, and there's a stealthy option for evading the NCPD.

Another much-requested feature is that you can now finally change aspects of your physical appearance. For instance, you can switch your hairstyle in the bathroom mirror, apply different nail varnish options, put on makeup and get piercings. These options were all previously locked-in after you left the character creation screen at the beginning of the game, but you can now play around with them whenever you want.

Last but not least, the romance mechanics have been given a lot more depth. There are extra dialogue options with Panam, Kerry, River and Judy (new voice lines have been added too) and you can also exchange more text messages with them.

Not to mention the ability to physically interact with your chosen partner is no longer abruptly cut short after finishing their questline. Even when you have completed all of the missions associated with a lover, you can still go to bed with them, wake up together and have a few other cute interactions over at their place.

At the time of writing, there are still only four possible romance options in the game (as well as the one-night stand with Meredith) and you cannot court anybody else yet. However, at least the existing relationships have been given a little more substance with this update.

The version 1.5. update to Cyberpunk 2077 is live now. The comprehensive patch notes document is available on CD Projekt Red's website.

Cyberpunk 2077 Patch 1.5 Artwork

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